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Crazy Eights

Card games · Matching games

Also Uno, Switch, Mau Mau

Family friendly
Launch

Create a free account to keep score — you come straight back here.

How you play it

A standard pack. Eights are wild; the rest is house rules.

Summary — 2–8 players

Crazy Eights is a shedding card game for two to eight, where each card played must match the one showing and eights are wild. The first player out of cards wins the deal and scores the value of everybody else's hand. Uno is the same game with the action cards printed on a dedicated pack, and has its own tab here.

Scored by
the winner of each deal collects the value of the cards left in the other hands; no finish line unless you set one
Origin
Widespread; known as Switch in England, Mau Mau in Germany. Uno is the boxed version.

How it plays

1 of 8

The deal

Two to eight players and one standard pack with the jokers taken out. Five cards each, or seven if only two of you are playing. The rest goes face down as the stock, and its top card is turned over beside it to start the pile everybody plays onto.

Rules — Crazy Eights

How to play

Players and equipment

Two to eight players and a standard 52-card pack, jokers out. Two packs shuffled together from six players up, or when one pack is running thin. The folk game Uno was built from — Switch and Mau Mau are the same game under other names, and the Uno tab has the boxed version.

The deal

Five cards each, or seven when only two play. The rest goes face down as the stock, and its top card is turned face up beside it to start the pile. If that first card is an eight, bury it in the stock and turn the next.

Play

On your turn, play one card onto the pile that matches the card showing in either rank or suit. Any eight may be played on anything, and whoever plays it names the suit that must follow. The next player has to match that suit, or play another eight.

If you cannot play, draw from the stock until you can. The gentler house rule is to draw one card and pass if it does not play; agree which you are using before the first deal. When the stock runs out, the pile is shuffled below its top card to make a new one.

House rules

All optional, all worth agreeing in advance, and any table that says none is playing the plain game.

A two
Stacks — a two on a two makes the player after draw four
The next player draws two cards and misses a turn
A queen
The next player misses a turn
A jack or an ace
The direction of play reverses
Last card
Caught silent and you draw two
Announce it as you go down to one card

An eight as the last card is legal in the plain game. Tables that dislike it either refuse the play or count an eight left in a hand at double, and say so before the first deal.

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