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Newmarket

Card games · Matching games

Also Stops, Boodle

For stakes
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Summary — 3–8 players

Newmarket is the shedding game played for stakes: play every card from your hand first and you win it. Along the way, chips staked on four boodle cards go to whoever plays the matching card, and anything nobody claims carries over to the next deal.

Scored by
going out first wins the hand; chips staked on the four boodle cards are swept by whoever plays the matching card, and anything unclaimed carries to the next deal
Origin
England, in the 1880s, as a simpler successor to the older game Pope Joan; it crossed to America, where it was also called Stops or Boodle.

Rules

How to play

Players and equipment

Any number can play; four to eight is comfortable, and three can manage. You need a standard 52-card deck plus four more cards from a second deck — the boodles — laid face up on the table as a staking board: a king, queen, jack and ten, each a different suit. Bring a pile of chips or coins. The game is built around staking them, not around a score, and the app never sees a single one of them.

The deal

Before a card is dealt, everybody antes five chips: one into a pool in the middle, the other four split across the four boodles however you like — all on one card if you fancy it, or a chip on each. First dealer is whoever turns up a jack: deal the cards face up, one at a time, until one appears, and whoever gets it deals the first hand. After that the deal passes to the left.

Deal the whole pack face down, one card at a time, clockwise from your left, with one extra place at the end of every round for a spare hand, or widow, that nobody touches. With more players at the table, everybody simply holds fewer cards; there's no fixed hand size.

Play

Aces count low and kings high. Whoever sits to the dealer's left leads: play the lowest card you hold in any one suit — your choice of suit — and say what it is as you lay it down. Whoever holds the next card up in that same suit plays it and names it too, and so on up the suit — three, four, five — and you can lay down several of your own cards in a row if you hold an unbroken run.

If you're holding the next card in sequence, you have to play it. There's no sitting on a card to block somebody; a run only stops because nobody at the table has the next one. That happens two ways: the king has just been played, or the card that's needed is stuck in the spare hand nobody can see. Either way is a stop. Whoever played the last card before the stop leads the next run, starting again with their lowest card in any one suit they still hold — their choice of suit.

Whenever you play one of the four boodle cards sitting on the table, sweep every chip on it. If a boodle never gets played during a hand — usually because it's buried in the spare hand — its chips just sit there and roll into the next deal.

The first player to play every card in their hand calls "Out!" and the hand ends immediately, however many cards everybody else is still holding.

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