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Word Clues

Party games · Word games

Also One word clues, Back and forth, Clue tennis

Launch

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Summary — 4–12 players

Word Clues is a party word game for two teams. Both tellers see the same secret word; the first says one word about it and their team guesses. Miss, and the other teller adds one word and their team guesses, back and forth until somebody gets it. The side that gets it keeps the word. Ten words a match.

Scored by
A match is ten words. Each word is a point to the side that guesses it, and the side with more words wins the match.
Origin
Unknown

Rules

How to play

Players and equipment

Four to twelve, each with a phone, in two teams of two or more. Each team has a teller; the rest guess. The words come from the app's library, because both tellers see every one.

The deal

The app deals a word to the two tellers' phones and to nobody else's. The tellers change with each match, round the team's seats, and which team opens a word alternates word by word.

Play

The teller of the side to play says one word out loud about the secret word — one word, no part of the secret word in it, nothing about its letters — and their team has one guess, out loud. Right, and the teller taps Guessed: the word is theirs. Wrong, and the teller taps Pass: the other teller says one word of their own, building on everything said so far, and their team guesses. The word goes back and forth, a clue at a time, until a team gets it.

A guess out of turn

Only the side to play guesses. A team that blurts the answer on the other side's go has given it away, and the table decides what that costs; the app only knows who was playing when the word fell.

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