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Scrabble

Board games · Word games

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Summary — 2–4 players

Scrabble is a word game for two to four, played by laying words across a fifteen-by-fifteen board from a rack of seven lettered tiles. Every letter has a value, premium squares double or triple it, and all seven tiles in one turn earn fifty on top. The highest total when the tiles run out wins.

Scored by
each turn scores the words it lays; the sheet is a column per player and the highest total wins
Origin
Alfred Butts, United States, 1938. Sold by Mattel and Hasbro; tournament word lists vary by country.

How it plays

1 of 7

Seven tiles, and a bag of a hundred

The bag holds a hundred tiles — ninety-eight letters with a value printed on each, and two blanks. Everybody draws seven onto a rack nobody else sees. Agree which dictionary settles arguments before the first word goes down, not during the first argument.

Rules

How to play

Players and equipment

Two to four players, each for themselves. The board is fifteen squares by fifteen with premium squares printed on it, and the bag holds a hundred tiles: ninety-eight letters, each with a value printed in the corner, and two blanks. A rack each, and a dictionary the table agrees on before the first move. This is a brief in our own words; the rulebook in the box is the authority.

The letters are not all worth the same, and the rare ones are worth the most.

One point
1
A, E, I, O, U, L, N, S, T, R
Two points
2
D, G
Three points
3
B, C, M, P
Four points
4
F, H, V, W, Y
Five points
5
K
Eight points
8
J, X
Ten points
10
Q, Z
Blank
0
Stands for any letter

The deal

Everybody draws one tile and the nearest the front of the alphabet goes first, a blank beating any letter. Put them back, shuffle the bag, and each player draws seven. The opening word covers the centre square and may run across or down, and play then passes to the left.

Play

On your turn you do exactly one of three things: lay a word, swap any number of your tiles for fresh ones, or pass. Then draw back up to seven while the bag still holds tiles. A swap is your whole turn, scores nothing, and is only allowed while the bag holds at least seven tiles.

Every word must join what is already on the board, through a letter already down or beside one, and must read left to right or top to bottom, all the tiles you lay in one straight line. Every new run of two or more letters your turn creates has to be a word in its own right, so a word laid alongside another has to make a word at every point where they touch.

A challenge is settled by the dictionary before the next player moves, and the usual ruling is that a word not in it comes back off the board and the turn is lost. Nobody may look in the dictionary before playing a word, only to check one that has been played.

A blank stands for any letter. Say which as you lay it and it stays that letter for the rest of the game, scoring nothing itself, though a premium square under it still counts for the word.

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