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Ten-pin bowling

Sports · Bowling

Also Bowling, Tenpin, Ten pin

Family friendly
Launch

Create a free account to keep score — you come straight back here.

Summary — 1–8 players

Ten-pin bowling is a lane game for one to eight players, scored over ten frames of two balls each at ten pins. A strike is ten plus your next two balls and a spare ten plus your next one, which is why the tenth frame gives extra balls. A row on the sheet is a frame, entered once its bonus is known.

Scored by
ten frames, two balls a frame at ten pins; a strike scores ten plus the next two balls and a spare ten plus the next one; the higher total after ten frames wins
Origin
Nine-pins came to America with Dutch and German settlers; the tenth pin is a nineteenth-century addition, and the modern game was standardised in 1895.

Rules

How to play

Players and equipment

One to eight bowlers, a lane, ten pins and a ball each. A game is ten frames. The lane's own screen usually keeps the score; the sheet here is for a lane where it does not, or for the running total across several games.

SquareScores keeps a game as ten frames: a row on the sheet is a frame, a column is a bowler, and a frame's score goes in once the bonus balls for a strike or a spare have been bowled. The sheet stops at ten rows.

The deal

Bowl in seat order, one frame each, all the way round. Set the order on the Host tab.

Play

Two balls a frame at ten pins. Knock them all down with the first ball and it is a strike: the frame scores ten plus your next two balls. Knock them all down with two and it is a spare: ten plus your next ball. Otherwise the frame is open and scores the pins knocked down.

The pins knocked down by the first ball are cleared before the second. A ball in the gutter scores nothing, and a bowler who steps over the foul line at the front of the lane scores nothing for that ball even if every pin falls.

The tenth frame is the odd one: a strike earns two more balls and a spare one more, so that the bonus can be counted. A strike or a spare in the tenth means three balls in the frame; an open tenth means two, like any other.

Enter it
An open frame
0 to 9
Enter the pins as soon as the second ball is bowled
A spare
10 to 20
Wait one ball, then enter 10 plus that ball
A strike
10 to 30
Wait two balls, then enter 10 plus both
The tenth
0 to 30
Enter the pins of every ball bowled in it

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