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Mafia

Party games · Hidden role games

Also Werewolf, Werewolves, Town of Salem

Launch

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Summary — 5+ players

Mafia is a hidden-role party game for five or more where secret killers pick off the town by night and the town votes someone out by day. The app deals the roles, wakes each role in turn and counts the vote, so nobody sits out as moderator. The town wins when the last killer is gone; the killers win when they are as many as the rest.

Scored by
Two sides, one of them secret. Each day the table votes somebody out; each night the killers pick somebody off. The killers win when they are as many as the rest; the town wins when the last killer is gone.
Origin
Russia

How it plays

1 of 7

Two sides, and only one knows

Five to twelve players. The killers are few and they know each other. The town is everybody else and knows nothing — not who the killers are, and not who among themselves is the detective or the doctor. That asymmetry is the entire game.

Rules

How to play

Players and equipment

Five to twelve players. Nothing but the app: it deals the roles, runs the night and counts the vote, and nobody has to sit out as moderator.

Two sides. The killers know each other and are few; the town is everybody else and does not know who is who. Among the town, one detective and one doctor, if the host has dealt them.

Murderer
killers
Wakes together at night and picks a victim
Detective
town
Checks one person a night and learns whether they are a killer
Doctor
town
Covers one person a night; if the killers picked them, nobody dies
Villager
town
Sleeps through the night, votes by day

Everyone needs a phone of their own, because the phone is where your role lives and where you act at night.

The deal

The host sets how many of each role there are — the counts are public, the names are not — and taps Start. Roles are dealt at random the moment the game starts. Tap your card to read it; nobody else's phone can show it. The killers see who their partners are.

The villagers are whoever is left once the killers, the detective and the doctor are dealt, and there are always at least two of them: a town where everybody but one has a night job has nobody to hide behind, so the app will not deal that table. Two killers at seven, three at ten, is the usual shape.

Play

Night falls. Everyone puts their head down. The app wakes each role in turn, with a countdown between them so nobody is caught looking up. The killers pick a victim together — the kill only lands when they have all chosen the same person. The detective picks one player and is told one thing: killer, or not. The doctor picks one player to cover, themselves included, but not two nights running.

Every night, the first included, begins on the host's tap, so the table has read its cards and put the phones down before anyone is woken. Nothing on the phone lets a role act before its moment.

Day breaks. The app says who died, or that nobody did. That is all it says. Then the table talks, and votes. Everyone votes at once and nothing is shown until the last vote is in, so nobody can play the numbers. Most votes goes. A tie is voted again between the tied; a second tie sends nobody. Abstaining is allowed and counts for nobody.

Then night falls again, and the two halves repeat until one side has won.

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