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Draughts

Board games · Abstract strategy

Also Checkers, English Draughts, American Checkers

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Summary — 2 players

Draughts is a two-player board game played on the dark squares of a chessboard, with twelve pieces each that move and take diagonally. A piece that reaches the far side is crowned and may go backwards. Take everything your opponent has, or leave them nothing to move; a match is one game, and a win is a tap on the winner's name.

Scored by
a game is won, lost or drawn; the app records the winner, and a drawn game is a match closed with nobody tapped
Origin
Descended from medieval alquerque; the English eight-by-eight game and the international ten-by-ten game have run side by side since the eighteenth century.

How it plays

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Everything happens on the dark

The same sixty-four squares as chess, with a light square at each player’s right hand. Twelve pieces each, filling the dark squares of the three ranks nearest you. The light squares are never used at all — a corner of the board is drawn here so the pieces stay readable.

Rules

How to play

Players and equipment

Two players and the same sixty-four-square board as chess, laid with a light square at each player's right hand. Twelve pieces each, played entirely on the dark squares. This brief is the English game on eight by eight; the international game uses a ten-by-ten board, twenty pieces each and a few rules of its own, so say which you are playing before the first move. SquareScores keeps the match table: each game is one match, a win is a tap on the winner's name, and a drawn game is a match closed with nobody tapped.

The deal

Each player fills the dark squares of the three ranks nearest them, which leaves the two middle ranks empty. Black moves first, and the table swaps colours for the next game. The two dark squares in your right-hand corner sit side by side: that is the double corner, and it matters later on.

Play

A piece moves one square diagonally forward onto an empty dark square. You take by hopping over a touching enemy piece to the empty square directly beyond it, and the piece you jumped comes off the board.

Move
One square diagonally forward, onto an empty square
Take
Hop over a touching enemy piece to the empty square beyond it, and lift it off
Crowned piece
Moves and takes one square diagonally, backwards as well as forwards

Captures chain. If the piece you have just landed with can hop again it must, and the whole chain counts as one move. You may not jump the same piece twice in a chain, and you may not jump one of your own.

In the English game a capture on offer is a capture you have to take, and a player who quietly declines one can be made to go back and take it. With a choice of captures you may take whichever you like, a single piece rather than a chain of three, but you must finish the chain you start. Agree before the first game whether you are playing it that way, because plenty of kitchen tables do not.

A piece that reaches the far rank is crowned, usually with a captured piece set on top of it. A crowned piece moves and takes diagonally backwards as well as forwards, and the move that crowns it stops there, even if the new king could hop on.

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